Fast and Effective Striping

نویسندگان

  • Johannes Behr
  • Marc Alexa
چکیده

An algorithm for striping triangle meshes in the context of OpenSG is presented. The technique is similar to STRIPE, however, a careful yet simple implementation leads to significant faster execution. Furthermore, we propose to randomly sample several partitions and chose the one that minimizes a given cost function. More samples are expected to lead to better solutions, thus, introducing a parameter to scale between speed and quality.

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تاریخ انتشار 2002